It is a good template to use when starting a new program

Course- Python >
import pygame
 
# Define some colors
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
GREEN = (0, 255, 0)
RED = (255, 0, 0)
 
pygame.init()
 
# Set the width and height of the screen [width, height]
size = (700, 500)
screen = pygame.display.set_mode(size)
 
pygame.display.set_caption("My Game")
 
# Loop until the user clicks the close button.
done = False
 
# Used to manage how fast the screen updates
clock = pygame.time.Clock()
 
# -------- Main Program Loop -----------
while not done:
# --- Main event loop
for event in pygame.event.get():
if event.type == pygame.QUIT:
done = True
 
# --- Game logic should go here
 
# --- Screen-clearing code goes here
 
# Here, we clear the screen to white. Don't put other drawing commands
# above this, or they will be erased with this command.
 
# If you want a background image, replace this clear with blit'ing the
# background image.
screen.fill(WHITE)
 
# --- Drawing code should go here
 
# --- Go ahead and update the screen with what we've drawn.
pygame.display.flip()
 
# --- Limit to 60 frames per second
clock.tick(60)
 
# Close the window and quit.
pygame.quit()